texturing nightmare!

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    • #1740
      triciamanly

        Sjader of MTS has asked me to build a Spanish style house for her and it has a fabulous master ensuite with a tub encased by tile.

        master%20bath_zpszxnn8z58.jpg

        I made a sculpture that fits around a game tub and is placeable with move_objects on.

        skewed%20border_zpsjukfbpug.jpg

        As you can see the top left triangular section is texture with skewed border instead of tile like the rest of the top.

        I used this texture map from uv mapper:
        texture%20map%201024_zpsep05fl2h.png
        Here is the current filled in texture map:

        texture%20map%20in%20saltillo%20tile_zps51bkj6u0.png

        The problem area seems to be the short mid section. I have tried it all different ways and usually the border I want is not there but the skewed part is.

        Thanks so much!

        #5241
        LadyAngel
        Keymaster

          Re: texturing nightmare!

          Anne, do you use UV Mapper Classic or Pro? With either you can select all the parts that are to have the same texture and move them on top of each other, they can then be resized to take up lots more of the texture image, making it more defined. The part that is going to have a different texture applied should be mapped as a box and make sure it takes up as much of the space as possible.

          For example, the 4 middle sections could all be placed carefully on top of each other, then resized and textured as 1 piece. Then you could work on any parts that have a different texture.

          With UV Mapper Pro, you can load an image as you are working, so you can see what it would be like as a finished object, but it’s not cheap! Example below:

          Snap_2015_01_30_18h24m07s_001.jpg

          Honestly though, the best place to ask for meshing help is Black Pearl Sims, as I still consider myself very much a learner where mapping and texturing are concerned:
          https://www.blackpearlsims.com/forumdisplay.php?357-Meshing-Help

          Is your object mapped as a box? I can have a look at the mesh for you if you’d like to send it while you are waiting for more professional help. 😀

          Please post all support requests in the forums if at all possible

          #5248
          triciamanly

            Re: texturing nightmare!

            Oh Lady Angel, I could never figure out the uv mapper thing. You have a tutorial on how to separate it by groups but I’m incapable. I gave up on this item although, I might use it for a planter some time. That way it would be mostly covered by plants! Thanks so much for your reply!

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